Enum Message
pub enum Message {
Text(Utf8Bytes),
Binary(Bytes),
Ping(Bytes),
Pong(Bytes),
Close(Option<CloseFrame>),
}Expand description
A WebSocket message.
Variants§
Text(Utf8Bytes)
A text WebSocket message
Binary(Bytes)
A binary WebSocket message
Ping(Bytes)
A ping message with the specified payload
The payload here must have a length less than 125 bytes.
Ping messages will be automatically responded to by the server, so you do not have to worry about dealing with them yourself.
Pong(Bytes)
A pong message with the specified payload
The payload here must have a length less than 125 bytes.
Pong messages will be automatically sent to the client if a ping message is received, so you do not have to worry about constructing them yourself unless you want to implement a unidirectional heartbeat.
Close(Option<CloseFrame>)
A close message with the optional close frame.
You may “uncleanly” close a WebSocket connection at any time
by simply dropping the WebSocket.
However, you may also use the graceful closing protocol, in which
- peer A sends a close frame, and does not send any further messages;
- peer B responds with a close frame, and does not send any further messages;
- peer A processes the remaining messages sent by peer B, before finally
- both peers close the connection.
After sending a close frame, you may still read messages, but attempts to send another message will error. After receiving a close frame, axum will automatically respond with a close frame if necessary (you do not have to deal with this yourself). Since no further messages will be received, you may either do nothing or explicitly drop the connection.
Implementations§
§impl Message
impl Message
pub fn into_data(self) -> Bytes
pub fn into_data(self) -> Bytes
Consume the WebSocket and return it as binary data.
pub fn into_text(self) -> Result<Utf8Bytes, Error>
pub fn into_text(self) -> Result<Utf8Bytes, Error>
Attempt to consume the WebSocket message and convert it to a Utf8Bytes.
pub fn to_text(&self) -> Result<&str, Error>
pub fn to_text(&self) -> Result<&str, Error>
Attempt to get a &str from the WebSocket message, this will try to convert binary data to utf8.
Trait Implementations§
impl Eq for Message
§impl Sink<Message> for WebSocket
impl Sink<Message> for WebSocket
§fn poll_ready(
self: Pin<&mut WebSocket>,
cx: &mut Context<'_>,
) -> Poll<Result<(), <WebSocket as Sink<Message>>::Error>>
fn poll_ready( self: Pin<&mut WebSocket>, cx: &mut Context<'_>, ) -> Poll<Result<(), <WebSocket as Sink<Message>>::Error>>
Sink to receive a value. Read more§fn start_send(
self: Pin<&mut WebSocket>,
item: Message,
) -> Result<(), <WebSocket as Sink<Message>>::Error>
fn start_send( self: Pin<&mut WebSocket>, item: Message, ) -> Result<(), <WebSocket as Sink<Message>>::Error>
poll_ready which returned Poll::Ready(Ok(())). Read moreimpl StructuralPartialEq for Message
Auto Trait Implementations§
impl !Freeze for Message
impl RefUnwindSafe for Message
impl Send for Message
impl Sync for Message
impl Unpin for Message
impl UnsafeUnpin for Message
impl UnwindSafe for Message
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.impl<A, B, T> HttpServerConnExec<A, B> for Twhere
B: Body,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<'src, T> IntoMaybe<'src, T> for Twhere
T: 'src,
impl<'src, T> IntoMaybe<'src, T> for Twhere
T: 'src,
impl<T> MaybeSend for T
impl<T> MaybeSendSync for T
impl<T> OrderedSeq<'_, T> for Twhere
T: Clone,
§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling [Attribute] value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi [Quirk] value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the [Condition] value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
§impl<'p, T> Seq<'p, T> for Twhere
T: Clone,
impl<'p, T> Seq<'p, T> for Twhere
T: Clone,
§type Iter<'a> = Once<&'a T>
where
T: 'a
type Iter<'a> = Once<&'a T> where T: 'a
§fn contains(&self, val: &T) -> boolwhere
T: PartialEq,
fn contains(&self, val: &T) -> boolwhere
T: PartialEq,
§fn to_maybe_ref<'b>(item: <T as Seq<'p, T>>::Item<'b>) -> Maybe<T, &'p T>where
'p: 'b,
fn to_maybe_ref<'b>(item: <T as Seq<'p, T>>::Item<'b>) -> Maybe<T, &'p T>where
'p: 'b,
MaybeRef].